![]() Select the entry “Edit photos” in the left column. To do this, open the macOS system settings and click on “Extensions”. To enable the Photos app to display and use your plug-ins, you must first turn them on. But even if you don’t have these applications, you may already have some plug-ins on your Mac, but you need to activate them first. When installing certain applications, such as Affinity Photo, Pixelmator or the Graphicconverter, the corresponding extensions for the Photos app are installed at the same time. The fact that entries appear here, although you have not yet added any extensions yourself, is quite correct. A menu will open showing the plug-ins already installed on your Mac. Click the second button from the left (three-point circle). Several new icons and switches will then appear in the upper right-hand corner. To find out if Apple’s default application extensions are already installed on your Mac, click the “Edit” button at the top right after starting photos. Even a look at the settings does not change that. Where are the plug-ins?Īt first glance, nothing can be seen in the photo app of plug-ins. And indeed: Meanwhile, there is an extensive selection of corresponding extensions and apps available in the App Store, among others. In addition, Apple has responded to users’ desire to extend the program with plug-ins and improve collaboration with third-party applications. In comparison to the now discontinued iPhoto, the photo app offers far more extensive possibilities for image editing. We present the most interesting extensions and programs. Incidentally, I'm also upset that Chrome removed JPEG XL, which promises to be a common format with proper HDR support.Additional plug-ins and external apps make Apple’s MacOS photo app even more valuable. Adobe has started adding some HDR stuff this year, and that's the only thing Adobe offers that Capture One lacks that I'm even remotely interested in. ![]() I want to be able to edit and view my RAW photos with extended dynamic range, not be limited to viewing an 8-bit SDR image while editing, and not be limited to exporting crappy 8-bit JPEGs that are missing so much dynamic range (or gargantuan TIFF files that have limited use cases). Even the common iPhone captures HDR photos (and I don't just mean HDR processing that gets stuffed into an 8-bit JPEG, I mean an actual HDR photo in 10-bit HEIF with an HDR curve). The RAW files contain a stunning amount of dynamic range. The one thing I disliked about both Capture One and Lightroom at the time is that neither supported proper, end-to-end HDR workflows. ![]() I also strongly appreciate being able to have a perpetual license, instead of being forced to subscribe for the rest of my life if I want to be able to continue accessing all of my RAWs with the adjustments I make, and not just the exported photos. I did not consider Lightroom CC to be a valid option for various reasons. I don't remember all the details as I did this comparison about a year ago. Capture One handled importing new batches of photos surprisingly better than Lightroom Classic, which actually locked up for long periods of time, and all sorts of other operations seemed faster, as if the underlying engine was not ancient. Even though it is more expensive for people who intend to upgrade regularly, it is worth every penny in my opinion, but I also think a lot of people will be able to get along fine on the freeware license. Regardless, I tried Capture One and Lightroom Classic side by side, and I liked Capture One a lot better. Capture One does sell perpetual licenses, so I guess it depends on how often you upgrade.
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